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PhotoModeler 2016.1 and PhotoModeler UAS Release

Posted on Monday, September 26th, 2016

Drone in sky

There is a lot of excitement over drones and UAVs these days, and rightly so! UAVs bring new a capability to inspect, document, measure and model objects and larger scenes that is¬†difficult to do from the ground. ¬†They literally give you a new perspective! As well, more PhotoModeler customers are taking on 3D measurement, modeling…Read More

PhotoModeler At Upcoming Trade Shows

Posted on Tuesday, April 12th, 2016


PhotoModeler at WREX and ARC-CSI 2016 conferences Come join us at the PhotoModeler area at both the WREX 2016 World Reconstruction Exposition, May 2-6 in Orlando, FL ( and the ARC-CSI Crash Conference, May 23-26 in Clark County, NV ( Accident reconstructionists can consult with our experts about best practices for the use of PhotoModeler…Read More

PhotoModeler 2016.0.6 Release

Posted on Tuesday, March 29th, 2016

2016.0 PhotoModeler 2016.0.6 was released Mar. 24th, 2016. The main reason for this release was to improve stability and fix user-reported crashes and problems. There were 9 crash fixes, 5 fixes to non-crash items and 7 small improvements. We have found that PhotoModeler 2016’s new crash reporting tool (that sends data to us in the…Read More

PhotoModeler 2016.0.5 Release

Posted on Tuesday, February 16th, 2016

2016.0 PhotoModeler 2016.0.5 was released Feb. 16th, 2016. The main reason for this release was to improve stability and fix user reported crashes and problems. There were 10 crash fixes, 4 fixes to non-crash items and 4 small improvements.   Getting the New Release If you are a current customer and have an active maintenance…Read More

PhotoModeler 2016.0 Release

Posted on Wednesday, January 27th, 2016

2016.0 PhotoModeler 2016.0.4 was released Jan. 27th, 2016 after a year of intense development and a couple of months of beta testing. One of the main focuses of this release is improved results with drone / UAS / UAV projects. The software is much faster processing larger numbers of photographs, handles control points with more…Read More

Tip 86: Reusing camera positions with replaced images

Posted on Wednesday, September 30th, 2015


When two or more cameras, affixed in un-moving positions, are used in a project, the images taken by these cameras can be replaced in the project without having to re-orient them. Doing this can save time and effort for project setups or camera rigs that are reused repeatedly. This procedure of swapping images on fixed…Read More

The New PhotoModeler Ambassador and Grant Programs

Posted on Monday, September 21st, 2015


Eos Systems is introducing two new community programs: PhotoModeler Ambassadors and PhotoModeler Grants. PhotoModeler Ambassadors A PhotoModeler Ambassador is a keen member of the PhotoModeler community that regularly uses PhotoModeler and photogrammetric processes in their work, and regularly shares information, using various media, about their experiences with colleagues and the community. Ambassadors receive recognition in…Read More

Tip 85: Measuring suspect height using a single photo from an unknown camera

Posted on Tuesday, September 1st, 2015


Surveillance cameras are ubiquitous in public places. Crimes and/or the suspects participating in them are often captured on one or more of these cameras. Measuring the height of a suspect in a scene is usually a key piece of evidence in identifying the individual. PhotoModeler can be used to accurately measure the height of a…Read More

Tip 84: Preconfigured Layers and Materials in New Projects

Posted on Wednesday, July 29th, 2015


Do you find yourself adding the same layers and/or materials to each of your new PhotoModeler projects? Or do you need a way to organize most of your PhotoModeler projects the same way – so that you can more easily separate or group items and display them in isolation? If yes, or if you don’t…Read More

Tip 83: Using 3D Light Rays for Photogrammetric Project Assessment

Posted on Monday, June 29th, 2015


PhotoModeler has an interesting photogrammetry visualization tool for assessing the geometry and the structure of a 3D solution. This tool is called “Rays” – short for ‘visualized light rays’. A light ray is shown in the 3D View as a solid white line and portrays the vector that light would have traveled from the point…Read More

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